Humble Beginnings....
Humble Hoarder started with a simple frustration: buying bundle after bundle—games, books, assets—only to face the tedious task of downloading each item one by one. I've been a Humble Bundle customer for nearly a decade, and if you're anything like me, you grab every bundle that sparks your interest (as long as you don't already own most of it).
Over time, my digital collection grew—and so did my frustration. The bulk downloader wasn’t much help—it just slammed all downloads at once, often choking my bandwidth. And more than once, I bought bundles I already owned without realizing it. That’s when I knew there had to be a better way.
I looked for tools that could help, but most were outdated, broken, or not intuitive. I wanted something that just worked: simple, efficient, and user-friendly. That’s why I built Humble Hoarder.
This project is built on trust: no subscriptions, no locked features, no shady behavior. It’s an open source (GPLv3) project because I value transparency, privacy, and security—putting users first, always.
My goal is to make digital hoarding easier for everyone—because your time should be spent enjoying your collection, not managing it.

Goal
To simplifying bundle hoarding.